WE DO ART FOR
GAMES & VIRTUAL
ENVIRONMENTS
Focused on bespoke real-time 3D solutions, covering modeling, texturing,
rigging, animation, and art direction
WE DO ART
FOR GAMES & VIRTUAL
ENVIRONMENTS
Focused on bespoke real-time 3D solutions, covering modeling, texturing, rigging, animation, and art direction
ORGANIC
MODELING
We do stunning organic modeling
in various styles too
WHO WE ARE
At Creature Factory, we excel in creating cutting-edge real-time 3D visuals
for games, virtual reality, the automotive sector, and architectural visualization.
We passionately assistwell-known brands in realizing their innovative
products since 2009
Need project assistance? We are happy to support you on your journey.
Get in touch—we’re excited to hear from you.
FAQ
Our core team comprises 8 exceptionally experienced artists, supported by 26 external, well-known, and highly qualified experts. Every artist on our team has between 10 and 20 years of experience in professional asset creation.
We handle projects ranging from a few individual objects or characters to productions with several hundred assets and a development duration of multiple years.
Our assets are created entirely by hand. We put considerable work and care into the details. AI-generated products significantly lack in quality. Thus, the use and processing of AI-generated 3D content is currently prohibited.
Typically, clients provide their specific ideas, or we collaborate to develop style and function together. This is where we excel. We work directly in 3D and do not offer concept drawings.
The majority of our clients would not agree with this. There are various reasons for this, including investor interests, product image, development stage, release control, and more.
We only provide selected renderings on our website. Complete results can be seen in the final product.
We are happy to provide more insights during a personal meeting.
Our clients expect specific results within short time frames. This requires expertise that would overwhelm a beginner. Therefore, we are unfortunately unable to offer internships.
In our view, a developer provides a more suitable environment and conditions for natural growth.
FAQ
Our core team comprises 8 exceptionally experienced artists, supported by 26 external, well-known, and highly qualified experts. Every artist on our team has between 10 and 20 years of experience in professional asset creation.
We handle projects ranging from a few individual objects or characters to productions with several hundred assets and a development duration of multiple years.
Our assets are created entirely by hand. We put considerable work and care into the details. AI-generated products significantly lack in quality. Thus, the use and processing of AI-generated 3D content is currently prohibited.
Typically, clients provide their specific ideas, or we collaborate to develop style and function together. This is where we excel. We work directly in 3D and do not offer concept drawings.
The majority of our clients would not agree with this. There are various reasons for this, including investor interests, product image, development stage, release control, and more.
We only provide selected renderings on our website. Complete results can be seen in the final product.
We are happy to provide more insights during a personal meeting.
Our clients expect specific results within short time frames. This requires expertise that would overwhelm a beginner. Therefore, we are unfortunately unable to offer internships.
In our view, a developer provides a more suitable environment and conditions for natural growth.
WE DO ART FOR
GAMES & VIRTUAL ENVIRONMENTS
Focused on bespoke real-time 3D solutions, covering modeling, texturing, rigging, animation, and art direction
HARD
SURFACE
MODELING
We create sharp high & midpoly meshes
ranging from striking stylized to super
detailed and complex
ORGANIC
MODELING
We do stunning organic modeling
in various styles too
LOWPOLY
CREATION
We craft seamless real-time meshes tailored to your technical specifications, with or without high-poly backgrounds
WHO WE ARE
At Creature Factory, we excel in creating cutting-edge real-time 3D visuals for games, virtual reality, the automotive sector, and architectural visualization. We passionately assistwell-known brands in realizing their innovative products since 2009
Need project assistance? We are happy to support you on your journey. Get in touch—we’re excited to hear from you.
FAQ
Our core team comprises 8 exceptionally experienced artists, supported by 26 external, well-known, and highly qualified experts. Every artist on our team has between 10 and 20 years of experience in professional asset creation.
We handle projects ranging from a few individual objects or characters to productions with several hundred assets and a development duration of multiple years.
Our assets are created entirely by hand. We put considerable work and care into the details. AI-generated products significantly lack in quality. Thus, the use and processing of AI-generated 3D content is currently prohibited.
Typically, clients provide their specific ideas, or we collaborate to develop style and function together. This is where we excel. We work directly in 3D and do not offer concept drawings.
The majority of our clients would not agree with this. There are various reasons for this, including investor interests, product image, development stage, release control, and more.
We only provide selected renderings on our website. Complete results can be seen in the final product.
We are happy to provide more insights during a personal meeting.
Our clients expect specific results within short time frames. This requires expertise that would overwhelm a beginner. Therefore, we are unfortunately unable to offer internships.
In our view, a developer provides a more suitable environment and conditions for natural growth.
WE DO ART FOR
GAMES & VIRTUAL ENVIRONMENTS
Focused on bespoke real-time 3D solutions, covering modeling, texturing, rigging, animation, and art direction
HARD
SURFACE
MODELING
We create sharp high & midpoly meshes ranging from striking stylized to super detailed and complex
ORGANIC
MODELING
We do stunning organic modeling in various styles too
LOWPOLY
CREATION
We craft seamless real-time meshes tailored to your technical specifications, with or without high-poly backgrounds
WHO WE ARE
At Creature Factory, we excel in creating cutting-edge real-time 3D visuals for games, virtual reality, the automotive sector, and architectural visualization. We passionately assistwell-known brands in realizing their innovative products since 2009
Need project assistance? We are happy to support you on your journey. Get in touch—we’re excited to hear from you.
FAQ
Our core team comprises 8 exceptionally experienced artists, supported by 26 external, well-known, and highly qualified experts. Every artist on our team has between 10 and 20 years of experience in professional asset creation.
We handle projects ranging from a few individual objects or characters to productions with several hundred assets and a development duration of multiple years.
Our assets are created entirely by hand. We put considerable work and care into the details. AI-generated products significantly lack in quality. Thus, the use and processing of AI-generated 3D content is currently prohibited.
Typically, clients provide their specific ideas, or we collaborate to develop style and function together. This is where we excel. We work directly in 3D and do not offer concept drawings.
The majority of our clients would not agree with this. There are various reasons for this, including investor interests, product image, development stage, release control, and more.
We only provide selected renderings on our website. Complete results can be seen in the final product.
We are happy to provide more insights during a personal meeting.
Our clients expect specific results within short time frames. This requires expertise that would overwhelm a beginner. Therefore, we are unfortunately unable to offer internships.
In our view, a developer provides a more suitable environment and conditions for natural growth.